Yubo Zhang

Ph.D., VIDI Lab, Computer Science, UC Davis (My CV)
email ybzhang (at) ucdavis (dot) edu
office 2127 Kemper Hall
advisor Prof. Kwan-Liu Ma

Research Interests

Edited Book

GPU High Performance Computing with CUDA

(in Chinese)

by Shu Zhang, Yanli Chu, Kaiyong Zhao and Yubo Zhang
ISBN: 978-7-5084-6543, China Water Power Press, Oct. 2009.

Publications

Spatio-temporal Extrapolation for Fluid Animation. Yubo Zhang and Kwan-Liu Ma. ACM Transactions on Graphics, Volume 32, Number 6. (In Proceedings of ACM SIGGRAPH Asia 2013) [video]
Lighting Design for Globally Illuminated Volume Rendering. Yubo Zhang and Kwan-Liu Ma. IEEE Transactions on Visualization and Computer Graphics, 19(12):2946-2955. (In proceedings of IEEE Visualization Conference 2013)
A Multi-Criteria Approach to Camera Motion Design for Volume Data Animation. Wei-Hsien Hsu, Yubo Zhang, and Kwan-Liu Ma. IEEE Transactions on Visualization and Computer Graphics, 19(12):2792-2801. (In proceedings of IEEE Visualization Conference 2013)
Visualizing Velocity Fields from Fusion Simulations using Advected Particle Trajectories. Franz Sauer, Yubo Zhang, Weixing Wang, Stephane Ethier and Kwan-Liu Ma. The 23rd International Conference on Numerical Simulation of Plasmas, September 2013.
Fast Global Illumination for Interactive Volume Visualization. Yubo Zhang and Kwan-Liu Ma. In proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2013.
Real-time Volume Rendering in Dynamic Lighting Environments using Precomputed Photon Mapping. Yubo Zhang, Zhao Dong and Kwan-Liu Ma. IEEE Transactions on Visualization and Computer Graphics, 19(8):1317-1330, August 2013.
Graph-based Fire Synthesis. Yubo Zhang, Carlos D. Correa and Kwan-Liu Ma. In proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2011.
Simulating Three-Dimensional Free Surface Viscoelastic Flows using Moving Finite Difference Schemes. Yubo Zhang and Tao Tang. Numer. Math-TMA, Vol. 4, No. 1, pp. 92-112, 2011.
Simulating two-phase viscoelastic flows using moving finite element methods. Yubo Zhang, Heyu Wang and Tao Tang. Commun. Comput. Physics, Vol.7, No.2, pp.333-349, 2010.
Real-time Simulation of Dynamic Wet Land Scenes. Long Zhang, Yubo Zhang, Wei Chen, Jian He, Zi'ang Ding, Zhangye Wang and Qunsheng Peng. Journal of CAD&CG, 20(8): 1007-1014, 2008.
Real-Time Simulation of Large-Scale Dynamic Forest with GPU. Long Zhang, Yubo Zhang, Wei Chen and Qunsheng Peng. In Proceedings of IEEE APCCAS 2008.
Precomputing data-driven tree animation. Long Zhang, Yubo Zhang, Wei Chen, Luying Li and Qunsheng Peng. Journal of Computer Animation and Virtual Worlds, 18(4-5): 371-382, 2007.
Sketch-based Modeling and Animation of Floral Blossom. Chengfang Song, Qunsheng Peng, Zi'ang Ding, Xiaolan Tu, Yubo Zhang, Wei Chen, and Chunxia Xiao. In Proceedings of CAD/Graphics 2007.
Dynamic Anisotropic Occlusion. Yi Gong, Yubo Zhang, Wei Chen and Qunsheng Peng. In Proceedings of Eurographics 2006. (Short paper)

Personal

I offered computational physics technical support for special effects in the IMAX 3D movie Flying Swords of Dragon Gate (2012).

I love photography. See my galleries at 500px and Flickr.

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